﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using Microsoft.Xna.Framework;

namespace SoulDoorEngine.Components.Smart2D.Basic
{
    public class Points
    {
        /// <summary>
        /// 1.1
        /// </summary>
        public static Point Point11
        {
            get { return new Point(1, 1); }
        }
        /// <summary>
        /// 0.0
        /// </summary>
        public static Point Point00
        {
            get { return Point.Zero; }
        }
    }
}
